Rabu, 21 Mei 2014

[U402.Ebook] Download PDF The Strange Players Guide, by Bruce R. Cordell

Download PDF The Strange Players Guide, by Bruce R. Cordell

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The Strange Players Guide, by Bruce R. Cordell

The Strange Players Guide, by Bruce R. Cordell



The Strange Players Guide, by Bruce R. Cordell

Download PDF The Strange Players Guide, by Bruce R. Cordell

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The Strange Players Guide, by Bruce R. Cordell

Create characters, explore the setting, and learn how to play-or just have a handy second set of rules at the gaming table-with this inexpensive player's alternative to the The Strange Corebook. It's perfect for getting a taste of the game, having an extra rules and setting reference on hand at the gaming table, or for game masters to hand to new players. The Player's Guide is a fantastic, ready resource for anyone playing The Strange, and a wonderful introduction and teaching tool for the game. And it's an amazing price for a 96-page book!

The Strange Player's Guide packs a lot into a 96-page package:

• An overview of the game setting: the Strange, the key recursions of Ardeyn and Ruk, and the factions on Earth that know how to access them
• The basic rules to play The Strange
• Six pre-generated characters ready for play
• Everything needed to create characters in a step-by-step process
• A huge variety of options that allow players to create the characters they desire

  • Sales Rank: #556662 in Books
  • Brand: Monte Cook Games
  • Published on: 2014-08-13
  • Number of items: 1
  • Dimensions: 10.75" h x .25" w x 8.25" l, .81 pounds
  • Binding: Paperback
  • 96 pages
Features
  • softcover
  • Age range: 13 and up / Number of players: 1 and up
  • Manufacturer: Monte Cook Games

Most helpful customer reviews

4 of 4 people found the following review helpful.
It's a player's guide, not the rulebook
By Jetpack
If you only care about playing in The Strange, or want a smaller book to hand out to your players, this is worth considering. The player's guide gives you want you need to make a character, some equipment ideas and several sample characters that you can look at for examples. Is this all you need to run The Strange. No, nowhere close. But a great book to pick up if you want to just play in The Strange.

96 pages. Not a bad deal for the cover price of $20.

2 of 2 people found the following review helpful.
Everything and Estate agents needs
By C. Steinhoff
Everything a players needs to dive into the Strange, rules and setting. I love the concept of these books,it contains everything a player should know without forcing them to buy the full core book. Plus the prices is right.

0 of 0 people found the following review helpful.
this book works great. No problem there
By J. Colon
I bought this book because I knew I would not be paying $40 to get the Core Book, since I am just a player and not the GM. As a basic source book for all the abilities, skills, and other character creation info, this book works great. No problem there.

However, as an introduction to the setting and lore of The Strange, there really isn't much here. Very very little. This was a bit frustrating since the book jacket does advertise an introduction to the setting, as well as two recursions. I could not find much to that, and more frustrating still is that the book often references these two races/settings as if it had. I was dependent on the GM to understand this setting and how best to create a character that fits in this world. But once that was done, giving my character a focus, abilities and skills was a cinch thanks to this book.

Still recommended.

See all 10 customer reviews...

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